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29 dungeons at launch

Dungeons

See every returning and newly announced dungeon across the level 60 journey, then dig into what is changing for Forever.

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Every dungeon by level

Non-overlapping ranges share a row, keeping all 29 dungeons visible at a glance. Returning ranges remain a Classic baseline until beta confirms any retuning.

8 compact lanes

Explore each dungeon

Get to know the setting, location, and level range of every dungeon in the lineup.

New in Forever

Classic dungeons

How dungeon progression is changing

Confirmed changes affecting leveling, group formation, crafting, and collection rewards.

The first run carries more leveling value

Experience from repeatedly killing dungeon enemies is being reduced, while dungeon-quest experience is being increased substantially. The stated goal is to reward an initial run without making repeated dungeon grinding the dominant leveling path.

The Sun developer interview

Meeting Stones gain group discovery

Meeting Stones open the new Looking for Group feature, allowing players to list and discover groups for activities. They do not teleport or summon the party; Warlock summons remain available.

Kotaku developer interview

Dungeons feed profession progression

Advanced profession Blueprints are being placed in dungeons, connecting group content with the expanded crafting system and its new recipes.

Deep Dive recap

Eligible groups can share appearance unlocks

When uncommon or rare bind-on-pickup dungeon gear is looted, its appearance unlocks for all eligible looters. Applying an appearance still requires the item’s armor type to match; epic raid appearances go only to the recipient.

Deep Dive recap